Friday, September 19, 2014
Before and after
Watch Dogs: 77. The Sims 4: 70. Destiny: 77. These are some current average game review scores from Metacritic for some of the biggest game releases of this year. In a scoring system where a good game has a score of 90 or more (and developer's bonuses depend on having a score of 90 or more), those are rather disappointing numbers. So how about some other numbers? Watch Dogs sold 8 million copies until July. The Sims 4 sold 400,000 copies in the first week. Destiny shipped $500 million worth of copies to retailers on release and sold $325 million worth of those in the first week.
Apparently there isn't much correlation between review scores and sales numbers. Especially not for first week sales, which usually happen before anybody had time to read any reviews. People buy games in the first week based on the hype around those games. So I wanted to go and check on the same website (preferably by the same author) what a game site said about a game before and after release. It turned out that this wasn't really possible, because such sites typically only have 1 review of a game, but tons of previews. Polygon gave Destiny a horrible score of 6 out of 10, but if you search the site for articles on Destiny you find a whopping 307 of them! Most of them from before release. Not all of them positive (e.g. there is reporting of bad voice acting). But the previews in general are much more positive than the review is.
I hate previews.
There are lies, damn lies, and video game previews. A video game preview is fake journalism, it is a press release from the publisher thinly disguised as the opinion of a journalist. Either we say that before the game is finished it is impossible to judge it, in which case we don't need all of those previews. Or we say that the preview material can already give a good indication how good a game is, in which case we have to ask ourselves why we get so glowing previews for games that after release have such bad reviews.
Now some Gamergater will claim that video game journalists are corrupt, but why the heck are they only corrupt in their previews? If the industry had bought those journalists, they could well expect for their money the reviews to also be glowing. Why would a journalist lie in the preview and then write a honest review? I am puzzled by this difference in reporting of the same game before and after release.